- Grab the nearest book.
- Open it to page 56.
- Find the fifth sentence.
- Post the text of the sentence in your journal along with these instructions.
- Don’t dig for your favorite book, the cool book, or the intellectual one: pick the CLOSEST.
From the D10 book:
"In addition, we discuss the intrinsic clip function, which enables us to mask out certain parts of an image; this can be used to implement fences and gates, for example."
and from the D9 book:
"The D3DX library provides the following function to compute a plane given three points on the plane: [prototype of D3DXPlaneFromPoints]."
No, I'm not doing any game programming, I'm just trying learn how to do 3D graphics and use my GPU -- using D3DImage, natch. (Turns out D3DImage only supports D9, not D10, so I had to go buy the older edition too.)
Good books, by the way: mathematics is not glossed over, but kept to the required essentials; good mix of theory and practice; reasonable examples; diagrams & pictures not so good in the D9 edition but much improved for D10. Much better than the other books on the subject, which tend to the pulpy "How to be a GAME PROGRAMMER in 21 days!!!" dreck. In fact, Luna could drop the word "game" from the title with very little content change, but I suspect his publisher would object.
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